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THE CREATION OF WHIMSY

SHOT BREAKDOWN

Character animation and layout was completed in Maya before eventually transitioning to Houdini redshift for CFX, environment FX, texturing, and lighting. Various systems ranging from a dynamic fog tool, generated grass, canopies, and individual grass cards were utilized for maximum appeal and stylization. Every shot's composition was carefully considered.

FILM STILLS

  • fficon
  • Instagram
  • Vimeo

© 2024 by Alani Sanders, Bryan Reyes, Emma Richmond, Haidyn Hawkins, Jerilyn Tennison, Lucy Le, Mackenzie Gregory, Sadie Lange, Vrinda Vinod, Ying Huang

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